The video game industry was considered a mature, slow-growth market worth ~$23 billion globally in 2007, and mainstream consumers were not seen as a viable audience; Pincus recognized latent demand from people like him who would play games if they were accessible (no download, minimal time commitment).
factualpending
Speaker
Mark PincusEvidence Quote
“In 2007, the whole video game industry worldwide was like $23 billion. It was mature, not interesting. And yet there was, I believe, this latent demand”
Source
You Don’t Need To Innovate To Be Successful | FarmVille Creator— The Knowledge Project PodcastCreated: 8/11/2026, 1:09:28 AM
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