The video game industry was considered a mature, slow-growth market worth ~$23 billion globally in 2007, and mainstream consumers were not seen as a viable audience; Pincus recognized latent demand from people like him who would play games if they were accessible (no download, minimal time commitment).

factualpending

Speaker

Mark Pincus

Evidence Quote

In 2007, the whole video game industry worldwide was like $23 billion. It was mature, not interesting. And yet there was, I believe, this latent demand

Source

You Don’t Need To Innovate To Be Successful | FarmVille CreatorThe Knowledge Project Podcast
Created: 8/11/2026, 1:09:28 AM

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